Архив метки: Python

Python: lifehacks for setting up a programming environment

Once you’ve installed Python on your computer, it’s best to take care of the little nuances that make life easier for programmers. Let’s go through the basic settings of the programming environment and Windows for comfortable work:

1. Changing System Environment Variables

This setting will allow you to run a program written in Python in the CMD of the Windows operating system (command line interpreter). To do this, click “Start” -> Change system environment variables:

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Python – forbidden variable names

To find out which names cannot be given to variables in Python, use the command:

import keyword

keyword.kwlist

For Python 3.6 this words are: Читать

Python: if, elif, else branching, while loops, random number generation

We continue to learn programming. Let’s move on to the study of the third chapter of the book: Michael Dawson “Programming in Python”, 2014 (Michael Dawson “Python Programming for the Absolute Beginner”, 3rd Edition), where we will study if, elif, else conditional statements and while loops and learn how to generate random numbers using a module with the functions random.randint() and random.randrage().

Summary of chapter 3 with examples of programs I wrote:

Random Number Generation in Python

We load the import random module – it generates random numbers based on the built-in formula. To assign a random value to a variable, after calling the module, call one of its functions, for example,

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Python – branching structures (if else, if, ifelif statements)

The if statement (if) is used to set conditions (if so, then…), for example:

cat_say = ‘mew’

if cat_say = ‘mew’ of cat_say = ‘myavki’:

….print(‘Dear, cat! Here’s your food!’)

Important: when using if conditions, you need to write double equals and put a colon at the end of the expression to show the end of the condition; before the rest of the code related to the condition, and print is indented with a tab (or 4 spaces).

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Python: Challenges and Decisions (Chapter 2. Types, Variables, and Basic I/O. Useless Facts Program).

We continue to learn programming. After the second chapter in the book: Michael Dawson “We Program in Python”, 2014 (Michael Dawson “Python Programming for the Absolute Beginner”, 3rd Edition), where I studied the features of working with text in the Python programming language, tasks were offered. Let’s do them together. I will give my solution, and you write your options in the comments.

1) Come up with two lists: valid and invalid variable names. Explain why each of the names is valid or not valid, respectively. Then come up with two more lists—of “good” and “bad” valid names—and explain your choice.

Valid variable names: name, price, password, age, size (these can be any words that are not reserved in the programming language for functions / operators)

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Python: Challenges and Solutions (Chapter 1. Getting Started. The Game Over Program).

We continue to learn programming. After the second chapter in the book: Michael Dawson “We Program in Python”, 2014 (Michael Dawson “Python Programming for the Absolute Beginner”, 3rd Edition), where I studied the features of working with text in the Python programming language, tasks were offered. Let’s do them together. I will give my solution, and you write your options in the comments.

1) Learn how to trigger a bug: Interactively enter the name of your favorite ice cream brand. Then fix the error and create a command that will correctly display the name on the screen this type of ice cream.

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